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Interested in developing embedded systems? Since they don't tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements
Looking to port Android to other platforms such as embedded devices? This hands-on book shows you how Android works and how you can adapt it to fit your needs. You’ll delve into Android’s architecture and learn how to navigate its source code, modify its various components, and create your own version of Android for your particular device. You’ll also discover how Android differs from its Linux roots.
If you’re experienced with embedded systems development and have a good handle on Linux, this book helps you mold Android to hardware platforms other than mobile devices.
Embedded computer systems literally surround us: they're in our cell phones, Pdas, cars, Tvs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today. Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems. The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new Maxq processor. If you're new to this and don't know what a Maxq is, don't worry-the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.
Embedded Microcomputer Systems: Real Time Interfacing provides an in-depth discussion of the design of real-time embedded systems using 9S12 microcontrollers. This book covers the hardware aspects of interfacing, advanced software topics (including interrupts), and a systems approach to typical embedded applications. This text stands out from other microcomputer systems books because of its balanced, in-depth treatment of both hardware and software issues important in real time embedded systems design. It features a wealth of detailed case studies that demonstrate basic concepts in the context of actual working examples of systems. It also features a unique simulation software package on the bound-in CD-ROM (called Test Execute and Simulate, or TExaS, for short) - that provides a self-contained software environment for designing, writing, implementing, and testing both the hardware and software components of embedded systems.
There's a great deal of excitement surrounding the use of Linux in embedded systems - for everything from cell phones to car Abs systems and water-filtration plants - but not a lot of practical information. Building Embedded Linux Systems offers an in-depth, hard-core guide to putting together embedded systems based on Linux. Updated for the latest version of the Linux kernel, this new edition gives you the basics of building embedded Linux systems, along with the configuration, setup, and use of more than 40 different open source and free software packages in common use. The book also looks at the strengths and weaknesses of using Linux in an embedded system, plus a discussion of licensing issues, and an introduction to real-time, with a discussion of real-time options for Linux. This indispensable book features arcane and previously undocumented procedures for: Building your own Gnu development toolchain Using an efficient embedded development framework Selecting, configuring, building, and installing a target-specific kernel Creating a complete target root filesystem Setting up, manipulating, and using solid-state storage devices Installing and configuring a bootloader for the target Cross-compiling a slew of utilities and packages Debugging your embedded system using a plethora of tools and techniques Using the uClibc, BusyBox, U-Boot, OpenSsh, thttpd, tftp, strace, and gdb packages
Bringing together two areas of computer technology—networking and embedded systems—this developer's guide offers guidance and examples for each of these, with a focus on the special requirements and limits of embedded systems. Because developing an embedded system for networking requires knowledge from many areas, including circuit design, programming, network architecture, and Ethernet and Internet protocols, developers are given valuable technical information on each that can be put to use right away. Covered are the advantages and limits of using Ethernet to connect embedded systems in a local network,